How 5G is turning cloud gaming into growth opportunities

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“With shorter latency times, less jitter and less packet loss in mobile games, 5G enables true cloud gaming services to become more of a reality by bringing the world closer together,” said Tim Guhl, vice -President of sales at Singtel.

Guhl was in conversation with Lisa Hanson, Founder and President of Niko Partners, at the 12th Annual GamesBeat Summit. This year’s summit theme is ‘Growing the Next Generation’, and Guhl explored how 5G is definitely cutting the cord, changing the gaming world, with the potential to become a key integrator to enable true augmented reality in gaming. gaming systems, cloud gaming, and more.

The average network in the United States is 4G, and most people with internet average between 30 and 35 megabits. In addition, cell phone towers support around 30 to 40 simultaneous connections at any one time.

When switching to 5G, the average speed drops to around 70-80 megabits, more than double the speed, and the towers will be able to support around one million devices per square kilometer, or about a third of a square mile. .

“Wide area networks and the need for routers in our homes, for routers, will disappear, and SIM cards for connecting devices to the mobility network will become the norm in laptops and televisions, not just cellphones and tablets. Guhl added.

Singtel, which has approximately 706 million wireless customers worldwide, was able to observe case studies from around the world. The most interesting case study is specific to Singapore, he said. Implementing new technology is much easier in Singapore than in the United States due to its small size, and as a result, 5G technology is fully deployed there.

“Singapore in particular is a fantastic place to see where the United States can be about five to seven years into the future,” Guhl says.

There has been significant growth around the Internet of Things, he says, with average consumers with more than five to eight connected mobile devices. In gaming, that means there has been an increase in the number of devices that can connect directly to the network, from smartwatches to AR glasses, completely cutting the cord and bringing 3D gaming even closer.

5G will also have a huge impact on esports, where milliseconds can be the difference between living or dying, winning or not winning the first handbag, which continues to grow. How to control latency and playing conditions with teams separated by great distances, especially when cloud gaming performance is so dependent on geography.

“Geography has an impact on the ability to have a transparent event in real time,” he said. “5G is one of the advancements in ensuring that latency, regardless of distance, improves, especially for mobile gaming platforms like PUBG and others just for mobile devices.”

Content providers are starting to use cache servers to implement games in the cloud, setting up multiple servers in a geographic region. The player sends a ping to whoever is closest, then the advantage comes to them. Being able to set up several points of presence in the same region is quite capital intensive; making it a more practical strategy will require further technological advancement. These advancements, such as quantum communications, where distance no longer matters, are closer than most people realize, Guhl says.

“Over the next decade, we will see significant advancements that will allow cloud computing and cloud gaming to become more common opportunities for end users and the businesses involved,” he said.

Singtel is currently working with game content companies, such as Riot Games and Ubisoft, to penetrate the highly populated and highly lucrative Asia-Pacific market to expand their end-user base.

“We are working on what is considered a broad and nebulous term – the Internet of Things – to make this happen,” he says. “It’s a purely connected reality, where there are multiple connections, including in the gaming industry with real hardware and real games.”

The conversations they have about what current technologies will work best and the next generation technology to prepare for are advancing the industry across the Asia-Pacific region, he added.

“We are helping the video game community to become a much bigger and more inclusive place, across the region and around the world,” he said.



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